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Homeschool Montessori

Cards and Counters: Odd and Even

Cards and counters is ten numeral cards and 55 red counters. A child of about 4 to 4.5 lays the cards 1 to 10 in a row, then places counters under each in pairs, side by side. Every number that leaves one counter alone at the bottom is odd; the rest are even. It checks the whole sequence from 1 to 10.

By Owen WrenLast updated

Sourced from the texts, not yet presented at home

At a glanceMath · 6 of 12
Typical age4 to 5.5 years
AreaMath
Before this
Materials
Direct aimTo show that the child knows the numerals 1 to 10 in order and the quantity each one stands for, without a box or a rod to help.
Control of errorThe counters. There are exactly 55, so if any are left over or run short, a column is wrong. The pairs pattern also shows a slip at a glance: an odd number without a lone counter stands out.
Leads toLater lessons in this line are in preparation.
TimeAbout 15 minutes (our estimate).
GroupingOne child
Parent prepLow. The box of cards and counters and a clear table or rug.
CostBuy about $14 to $53. Make: easy to make at home.
Other namesNumerals and counters, Cut-out numerals and counters, Odd and even counters

What the work teaches

Direct aim. To show that the child knows the numerals 1 to 10 in order and the quantity each one stands for, without a box or a rod to help.

Indirect aims, the ones you will not see at once

  • Odd and even, seen in the pattern of pairs
  • Each number is one more than the one before it
  • Preparation for division by two
  • Checking one's own work by counting

Set it out before you invite the child

Ten numeral cards, 1 to 10, cut out or printed on small wooden tiles.

Fifty-five red counters, exactly enough: 1 + 2 + 3 and so on up to 10 makes 55.

A rug or a table at least 80 cm wide, since ten columns spread out.

Montessori's 1912 book gives the same game with colored counters under the figures, in columns of two, and says the arrangement comes from Séguin. Her 1917 book adds red cubes for even numbers and blue for odd.

Presentation, step by step

  1. 1Take out the numeral cards, mixed. Find 1 and lay it at the left of the rug.Say "One." Then lay the card down.
  2. 2Find 2 and lay it to the right of 1, leaving a gap. Carry on to 10, saying each number.Say "Two. Three." One word per card, nothing more.
  3. 3Under 1, place one counter.Silent One counter, set down deliberately.
  4. 4Under 2, place two counters side by side.Say "One, two." Two counters, side by side.
  5. 5Under 3, place two side by side and the third below them, in the middle.Say "One, two, three." The third sits alone in the middle.
  6. 6Carry on to 10, always in pairs, any odd counter centered below the last pair. Count each column as you build it.Silent Count each column under your breath; let the pattern build.
  7. 7Run a finger down between the pairs of each column. Where it reaches the bottom without meeting a counter, the number is even. Where a counter blocks it, the number is odd.Say "This one has a partner for every counter. That's even. This one has one left over. That's odd."
  8. 8Put the counters away by column, counting back, then invite the child to lay it out alone.Say "Would you like to lay them out?"

Details that hold the child's attention

The zigzag of lone counters across the bottom: 1, 3, 5, 7, 9.

A finger sliding cleanly down an even column.

Fifty-five counters, and none left over when every column is right.

Ten columns growing one taller each time.

How the child sees a mistake

The counters. There are exactly 55, so if any are left over or run short, a column is wrong. The pairs pattern also shows a slip at a glance: an odd number without a lone counter stands out.

Montessori’s name for this check is the control of error.

The words come after the hands

Vocabulary
WordsShown with
oddA number with one left over when paired.
evenA number where every counter has a partner.
pairTwo counters side by side.
counterOne of the small red discs.

The three-period lesson, scripted

You need the columns for 4 and 5.

The three periods
PeriodWhat you do and say
1. NamingRun a finger down the 4: "Four is even." Down the 5, stopping at the lone counter: "Five is odd."
2. Recognition"Show me an even number." "Show me an odd one."
3. RecallPoint to a column and ask "Odd or even?"

Our suggestion. Montessori's 1917 version used red cubes for even numbers and blue for odd.

Where the three periods come from, with Montessori’s own example: the three-period lesson in the glossary.

Extensions and variations

  • Montessori's memory game: draw a folded numeral, keep it secret, fetch that many objects and lay them in pairs
  • Odd and even with other things: shoes, spoons, chairs at the table
  • Making two equal rows from an even column, then trying with an odd one
  • Writing the odd numbers and the even numbers in two lists
  • Laying the cards out of order on purpose and asking the child to fix them

Variations

  • Cards and counters on a tray for a child who works at a small table
  • Cards first one day, counters the next, for a child who tires before 55

Make it or buy it

Make or buy, with approximate prices
MaterialMake itBuy, approx.
Cards and CountersEasy$14 to $53

Prices noted . Approximate US street prices for home-use versions; they vary by maker and change often, so recheck before buying.

Making it at home

Write 1 to 10 on cards and count 55 buttons or beans into a jar. Matching counters make the pattern easier to see.

What to check when buying a set

Check that the set really has 55 counters, and count them on arrival. Wooden numerals stand up to years of use; card ones are fine too.

Printables for this age

This work needs only the material, so it has no printable of its own. The shelf plan below places it among the other works for the same age.

  • Shelf plan for age 4PDF, 1 page, 248 KBEvery work for this age on one page, in order, with a column to date each presentation.

Free to print for your family, no email needed. Print at 100%, not “fit to page”, so the drawings keep their scale. Every printable on the site is listed on the printables page.

Every printable for one age, by email

The shelf plan and the lesson printables for your child's age in one email, then three short emails on the first lesson, what to make or buy, and what comes next.

Signs the child is ready, and signs it is done

Ready for the first presentation

  • Fills the spindle boxes correctly, including zero.
  • Names the numerals 1 to 10 in any order.
  • Counts out up to ten objects without skipping.
  • Lines things up neatly by choice.

Ready for the next lesson

  • Lays out all ten cards and 55 counters with none left over.
  • Says which numbers are odd and which are even, and why.
  • Spots a column with a wrong count before being asked.
  • Moves easily between the cards and the beads. That's the cue for the bigger numbers.

Fitting it into a home, not a classroom

Homeschool adaptations
If you haveDo this
No countersUse 55 of anything the same: buttons, dried beans, red poker chips. Count them into a jar first so the total is right.
A toddler siblingCounters are choking-size. Use bigger tokens, or do the work while the toddler naps.
Little floor spaceA table runner or a strip of paper 80 cm long holds all ten columns.
Two childrenOne lays the cards, the other the counters, then they swap and check each other's columns.

When it does not go to plan

Common problems and what to do
WhenTry this
Counters are left over.Count each column aloud together. A column with one too many is usually the culprit.
The cards go out of order.Go back to the spindle boxes for a few days, where the order is printed for you.
Counters go in a line, not in pairs.Present again, slower, setting each pair down together. The pairs are the point of the lesson.
The child finds it too easy.Good: it's a check, not a struggle. Add the memory game for a challenge.

Hazards to check before each session

Counters are small enough to swallow. Count all 55 back into the box with a toddler around.

Where other sequences and standards place it

We have not bought the paid homeschool curricula, so they are not listed here.

Where this lesson sits in other sequences and standards
FrameworkWhere it sits
This site's Math sequenceLesson 6 of 12 published, after Spindle Boxes: Counting 0 to 9. Checked in: the scope and sequence
Montessori, The Montessori Method (1912)Games placing colored counters under the figures in columns of twos, which make odd and even clear; the arrangement is credited to Séguin. Checked in: Chapter XIX; Chapter XX, Sequence of Exercises
Common Core, Grade 2 math2.OA.C.3: determine whether a group of objects (up to 20) has an odd or even number of members, by pairing objects or counting by 2s. Checked in: tasks.illustrativemathematics.org
Common Core, Kindergarten mathK.CC.B.4: understand the relationship between numbers and quantities; connect counting to cardinality. Checked in: tasks.illustrativemathematics.org

Cards and counters: questions parents ask

What are Montessori cards and counters?

Numeral cards 1 to 10 and 55 red counters. The child lays the cards in order and puts the right number of counters under each, in pairs. It checks that the child knows the numerals and their quantities, and it shows odd and even.

Why are there 55 counters?

Because 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 = 55. With exactly that many, the counters check the work: a leftover counter or a short column means a mistake.

What age is cards and counters for?

About 4 to 4.5, after the spindle boxes, and on this site it runs to 5.5. Montessori wrote that odd and even shown in pairs was not difficult for children of five.

How does it teach odd and even?

The counters go in pairs. An even number's column is all pairs; an odd number's has one counter left alone at the bottom. A finger run down the middle of the column stops at that lone counter.

Sources cited by book and chapter

  1. Maria Montessori, The Montessori Method (1912)

    Chapter XX, Sequence of Exercises

    In the games the child places under the figures a corresponding number of coloured counters, arranged in columns of twos, which makes odd and even numbers clear; the arrangement is taken from Seguin.

    Chapter XIX, Exercises for the Memory of Numbers

    In the memory game the child draws a folded figure, keeps it secret, collects that many objects and arranges them in columns of two, putting an odd piece at the bottom between the last two.

    Chapter XIX, Addition and Subtraction From One to Twenty

    The numbers without an odd cube at the bottom are even, since they can be arranged in pairs and divided by two, and this is not difficult for children of five years.

  2. Maria Montessori, Dr. Montessori's Own Handbook (1914)

    Arithmetic

    Another exercise is to lay all the figures on the table and place below them the corresponding number of cubes, counters and so on.

  3. Maria Montessori, The Montessori Elementary Material (1917)

    Part VII, Odd and Even Numbers

    Even numbers are red and odd numbers blue; the child tries to make two equal rows of cubes and succeeds with the even numbers, while with the odd numbers a block is always left in the middle.

    As the child puts each series of cubes into its number box he pronounces the number and adds odd or even.

Lesson text and the scope and sequence are CC BY 4.0: reuse them with credit to Owen Wren, Homeschool Montessori, and a link. Photos and illustrations are all rights reserved. Terms.

Reviewed by

Not yet reviewed. No credentialed Montessori guide has checked this lesson. When an AMI or AMS trained guide reviews it, their name goes here. How pages are written

What to offer next

Math, lesson 6 of 12 published, by starting age

Once the child chooses this work unprompted and finishes it without help, the next lesson to prepare is Stamp Game: Static Addition.

  1. Spindle boxes4 to 5.5 years
  2. Teen boards4 to 6 years
  3. Cards and counters4 to 5.5 years
  4. Stamp game4.5 to 7.5 years
  5. Short bead chains4.5 to 6.5 years

Not sure where this fits for your child? Two minutes of questions gives you a starting shelf.